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Chris Huff <chr### [at] maccom> wrote:
> In article <3a426064@news.povray.org>, Geoff Wedig
> <wed### [at] darwinepbicwruedu> wrote:
>> Well, if you're going to go to all that trouble, you should probably
>> do it with arbitrary 2D extruded surfaces. Be quite nice.
> Actually, I have been thinking about something like this, probably as an
> extension to the mesh object...the text object extensions would be a
> separate patch.
> I'm also thinking of integrating the spline patch with objects which
> take splines, like sor, lathe, etc...it would combine everything into a
> nicely coherent syntax.
That would be really nice. So when you gonna do this?
Geoff
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